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More TSO Stuff...
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Kopernik
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Joined: 13 May 2010
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PostPosted: Fri Nov 01, 2013 2:10 pm    Post subject: More TSO Stuff... Reply with quote

biggrin
I know that a part of TSO stuff it's available on Simblesse Oblige, but still are objects not converted to TS regular game.
Maybe someone knows how to convert objects... I want to do but don't know how to do it
:)
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francot514
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Joined: 16 Oct 2013
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PostPosted: Sat Nov 02, 2013 9:09 pm    Post subject: Reply with quote

You have tso client installed? You can check if the files are same types with Sims 1 and go read some hack tutorials about objetcs if created with same engine. Can you give me tso downlaod link?
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Kopernik
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PostPosted: Sun Nov 03, 2013 9:28 am    Post subject: Reply with quote

francot514 wrote:
You have tso client installed? You can check if the files are same types with Sims 1 and go read some hack tutorials about objetcs if created with same engine. Can you give me tso downlaod link?


I have tso client installed. Where is tutorial how to created TSO files?

here is the link:
http://largedownloads.ea.com/pub/misc/tso/ biggrin

This is my list of TSO Objects :)
https://www.dropbox.com/s/nyxvllo8jbbdieg/TSOExclusive%20Objects%20Checklist.pdf
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francot514
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PostPosted: Sun Nov 03, 2013 8:05 pm    Post subject: Reply with quote

Search for hacking tutorials in google i recommend you start by this page http://simania.nl/ssp/simshck.htm and this one http://www.woobsha.com/SimsCollegeArchive/ELHindex.html

Also, why do you say that is your list, where to download that objects?
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Kopernik
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PostPosted: Sun Nov 03, 2013 9:28 pm    Post subject: Reply with quote

francot514 wrote:
Search for hacking tutorials in google i recommend you start by this page http://simania.nl/ssp/simshck.htm and this one http://www.woobsha.com/SimsCollegeArchive/ELHindex.html

Also, why do you say that is your list, where to download that objects?



Tutorials are very hard...
Objects I collect from many sites, forums and yahoo groups.
I will make a package with objects and share on forum, but I must a time :) smile jfade's psycho
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francot514
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PostPosted: Mon Nov 04, 2013 7:58 pm    Post subject: Reply with quote

Ill be wait for that package, will be very useful to me now, that in trying to work with tso resources modded on Sims 1.
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Kopernik
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PostPosted: Tue Nov 05, 2013 12:54 pm    Post subject: Reply with quote

francot514 wrote:
Ill be wait for that package, will be very useful to me now, that in trying to work with tso resources modded on Sims 1.


I will create a part objects on this weekend.
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francot514
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PostPosted: Wed Nov 06, 2013 12:38 am    Post subject: Reply with quote

What happened with that objects in the list that have been not adapted, you have the object not working properly, or you dont have it??

I can say you most of the objects from TSO get some mistakes in the BHAV and STR code when you try to extract if from FAR files.
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Kopernik
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PostPosted: Wed Nov 06, 2013 10:20 am    Post subject: Reply with quote

francot514 wrote:
What happened with that objects in the list that have been not adapted, you have the object not working properly, or you dont have it??

I can say you most of the objects from TSO get some mistakes in the BHAV and STR code when you try to extract if from FAR files.


The objects not adapted... I dont have this files (never will be created), or i have some files from "petergould" click but objects no have BHAV code.
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francot514
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PostPosted: Wed Nov 06, 2013 7:37 pm    Post subject: Reply with quote

Yes thats what i found, so many objects converted has his BHAV code corrupted or lost, you need to redone almost all to get this tso objects working.
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Kopernik
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PostPosted: Thu Nov 07, 2013 9:01 am    Post subject: Reply with quote

From this link I don't have:

Zip files containing text and graphics but no BHAV code.
2personportal.iff
gameball.iff
gamerugbackred.iff
gamerugbackwhite.iff
jobobject2person.iff

Zip files containing graphics but no text or BHAV code.
gazingball.iff
gemquarry.iff
spades.iff
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francot514
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PostPosted: Thu Nov 07, 2013 7:20 pm    Post subject: Reply with quote

Where you will post your package with your objects download, i want to compare it with original tso resources soon as possible. thumbsup
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Kopernik
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PostPosted: Fri Nov 08, 2013 9:23 pm    Post subject: Reply with quote

Hello, here is a link to TSO Objects.
Code:
(Link Removed at the Request of a Creator)

I think Its a complete collection form the my list.
NOTE: I am not a author, I only collect and zip in one file.
Animation form folder "TSO_VendingMachine" copy to "Skins".
Some objects are double in High quality and low quality.

Edit By Damondamore: A creator who had work which had been packaged in the file linked here has requested the link be removed, as it was a violation of the site's filesharing policy.
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DamonDamore
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PostPosted: Fri Nov 08, 2013 9:41 pm    Post subject: Reply with quote

Kopernik, Have the objects in that RAR you posted already been converted or are they just extracted from the game?
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Kopernik
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PostPosted: Fri Nov 08, 2013 10:32 pm    Post subject: Reply with quote

Objects are converted and works in game.
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