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Merry Minstrel NPC's
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TheIms3
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Joined: 10 Aug 2006
Posts: 1941
Location: Twin Cities, MN,USA

PostPosted: Thu Jan 10, 2008 4:58 am    Post subject: Merry Minstrel NPC's Reply with quote

A brand new entertainer NPC (based on Wilf's Dancers), this family friendly entertainer in festive medieval garb entertains adults and children with music, pantomime, storytelling, and so on, gradually increasing everyone's fun and social points. The more expansion packs you have installed, the more performances he has access to.

Summon up to 7 different NPCs to a residential lot by clicking on a figurine that you purchase from buymode.
On non residential lots the NPC will spawn automatically on lots that have the figurine.

Four (4) figurines are built into one (1) object. One is choosen at random when you make the purchase.
You will find the figurine 'collection' categorized under decorative statues. It costs 50$.

Requires House Party expansion Pack
Requires DancerV3_SI.iff from Wilf's Sims Stuff (included in download for those who do not already have it installed)

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deekitty31
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Joined: 29 Jan 2007
Posts: 317
Location: Ohio

PostPosted: Thu Jan 10, 2008 11:00 pm    Post subject: Reply with quote

Nice! Thank you!
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seaglass714
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Joined: 10 Jan 2008
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PostPosted: Thu Jan 10, 2008 11:46 pm    Post subject: Reply with quote

very festive and perfect for our sims' castles!
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firithwethiel
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Joined: 27 Mar 2007
Posts: 15
Location: Minnesota

PostPosted: Fri Jan 11, 2008 12:44 am    Post subject: Reply with quote

All of the Twelfth Night Feast items are fabulous! thumbsup

Thanks so very much!
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crumbs
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Joined: 03 Jul 2007
Posts: 57

PostPosted: Fri Jan 11, 2008 1:10 am    Post subject: Reply with quote

Just awesome. Thanks for sharing.
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ibis60
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Joined: 02 Sep 2006
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PostPosted: Fri Jan 11, 2008 2:35 am    Post subject: Reply with quote

Wonderful update, thank you so much for sharing.
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bogies
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Joined: 15 Sep 2006
Posts: 462
Location: Upstate New York

PostPosted: Fri Jan 11, 2008 7:03 am    Post subject: Reply with quote

I can't wait to try this in my game!

Thank you!!!

Karen (bogies) smile
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mrsh
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Joined: 01 Sep 2006
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PostPosted: Fri Jan 11, 2008 10:21 am    Post subject: Reply with quote

wow, what an amazing creation! thank you VERY MUCH! biggrin
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eisbaer
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Joined: 31 Aug 2006
Posts: 614
Location: Magictown

PostPosted: Fri Jan 11, 2008 12:19 pm    Post subject: Reply with quote

notworthy notworthy OMG ! THAT is such a GREAT idea! :thankyou
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blueowlboy
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Joined: 31 Jan 2007
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Location: Middle America

PostPosted: Fri Jan 11, 2008 3:07 pm    Post subject: Reply with quote

Fantastic!

Thank you!
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cybele
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Joined: 25 Sep 2006
Posts: 18

PostPosted: Fri Jan 11, 2008 3:32 pm    Post subject: Reply with quote

Thank you! This troupe is perfect for the Downtown lot where I have a medieval tavern. (They're immune to Simlogical's "no buskers" sign, aren't they?)
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mtaman
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Joined: 16 Aug 2006
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Location: Monon, Indiana

PostPosted: Fri Jan 11, 2008 5:09 pm    Post subject: Reply with quote

Hmmm, they should be. If I'm thinking right, the "no buskers" sign tells the objects that spawn them that there is already one on the lot through the use of GUIDs. These NPCs have completely different GUIDs from those and thus should be unaffected.
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cybele
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Joined: 25 Sep 2006
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PostPosted: Fri Jan 11, 2008 7:18 pm    Post subject: Reply with quote

mtaman wrote:
Hmmm, they should be. If I'm thinking right, the "no buskers" sign tells the objects that spawn them that there is already one on the lot through the use of GUIDs. These NPCs have completely different GUIDs from those and thus should be unaffected.


Thanks, mtaman. biggrin You folks always seem to take into account the popular hacks that many of us already use in our games when you give us more goodies.
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Gazoo
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Joined: 17 Jun 2007
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PostPosted: Fri Jan 11, 2008 9:28 pm    Post subject: Thank you Reply with quote

I love them, that mush have been a lot of work thank you for sharing.
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VivianLee
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Joined: 01 Sep 2006
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Location: The Land of 10,000 Lakes

PostPosted: Sat Jan 12, 2008 1:05 am    Post subject: Reply with quote

This is so incredible. It must have taken forever. Thank you so much!
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