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trouble with a mesh
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watersim44
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PostPosted: Wed Sep 16, 2009 5:03 pm    Post subject: trouble with a mesh Reply with quote

hello people,
i have trouble with a mesh.
i have all correct in the game, the bmp.cmx and the sword-file.


why is the sword "white-color", the sword is in the the bmp-file includet.
thanks for your answer.

bye ws wink

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Aaron_of_Mpls
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PostPosted: Wed Sep 16, 2009 9:25 pm    Post subject: Reply with quote

Is the bmp 256-color?
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mtaman
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PostPosted: Thu Sep 17, 2009 2:03 am    Post subject: Reply with quote

Does the second line of the skn have the bmp name?
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watersim44
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PostPosted: Wed Oct 14, 2009 3:43 pm    Post subject: trouble with wings Reply with quote

thanks, the problem with the sword found it.

new problem with wings for the Angel:
i download here the Angel http://www.7deadlysims.com/downloads.jsp?sin=Envy&Download_Type_ID=1
the file from "7DS" have a "holy light" this did not want to use.
I change the cmx form the head - the heads-file-name: c861falgt_angel_Ws
the bodyname: b325fafitlgt_angel08 - and the wing - angel08_ws
here the contents from the head.cmx

// Character File. Copyright 1997, Maxis Inc.
version 300
0
1
c861fa_BeholdersEye
0
0
2
HEAD
xskin-c861fa_BeholdersEye-HEAD-HEAD
0
0
SPINE2
xskin-B532_angel-SPINE2-angel08_ws

please can you help, what is the problem?
bye ws

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mtaman
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PostPosted: Wed Oct 14, 2009 8:37 pm    Post subject: Reply with quote

Add the three Zeros at the end:

// Character File. Copyright 1997, Maxis Inc.
version 300
0
1
c861fa_BeholdersEye
0
0
2
HEAD
xskin-c861fa_BeholdersEye-HEAD-HEAD
0
0
SPINE2
xskin-B532_angel-SPINE2-angel08_ws
0
0
0
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watersim44
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PostPosted: Thu Oct 15, 2009 5:22 pm    Post subject: Reply with quote

oh i have the "error" in the File...
the Result is in the Game is the head not to see.

the name: angel2_ws is the "name from the wing"

here the worked on "file"
// Character File. Copyright 1997, Maxis Inc.
version 300
0
1
C861Falgt_angel_ws
0
0
2
HEAD
xskin-c861fa_BeholdersAngel-HEAD-HEAD
0
0
SPINE2
xskin-B532_angel-SPINE2-angel2_ws
0
0
0

or maybe the wings on the body?
bye ws sad

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KarinL
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PostPosted: Thu Oct 15, 2009 6:39 pm    Post subject: Reply with quote

The skin name is actually:

xskin-B532fa_angel2-SPINE2-angel2_ws.skn

So in the cmx, you forgot the '2' after 'angel'. Maybe that is the problem?

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watersim44
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PostPosted: Sat Oct 17, 2009 5:47 pm    Post subject: Reply with quote

thanks for your help.
i found the "problem".
the head with wings its correct.
bye ws

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watersim44
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PostPosted: Sun Jan 31, 2010 6:51 pm    Post subject: trouble with angel-wings Reply with quote

hallo people,
i `ve created yesterday wings (for angel) on a headmesh.
The angel of my "homepage" is online,
the "DarkANGEL" is not correct in the game.

here the Head- cmx. under the "1" the Name from the C6s9.bmp.
// Character File. Copyright 1997, Maxis Inc.
version 300
0
1
C6s9Falgt_angelDark_ws
0
0
2
HEAD
xskin-c6s9fa_sskbigcurlyAngel-HEAD-HEAD.skn
0
0
SPINE2
xskin-B532fa_angelDarkwing_ws
0
0
0


here the xskin-c6s9.skn

xskin-c6s9fa_sskbigcurlyAngel-HEAD-HEAD
x
2
NECK
HEAD...


i think: is it in the "xskin" the probleme?
the no. 2 NECK and HEAD how often.

thankyou for your help. wink bye ws

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watersim44
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PostPosted: Wed Nov 17, 2010 3:16 pm    Post subject: hat on the body Reply with quote

hello,
i have trouble with hat and body in the game.

here the cmx-file:
// Character File. Copyright 1997, Maxis Inc.
version 300
0
1
b004mafat_hunter_ws
0
0
2
PELVIS
xskin-b004mafat_01-PELVIS-hunter
0
0
HEAD
Hathunter
0
0
0

the xskin-file
xskin-b004mafat_01-PELVIS-hunter
b004mafat_hunter_ws
19
SPINE
PELVIS
SPINE1
SPINE2


the had-file
Hathunter
Hathunter




in the game is the body.bmp in cabinet later to see, not with the had?
where can help? bye ws

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Aaron_of_Mpls
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PostPosted: Thu Nov 18, 2010 5:59 pm    Post subject: Reply with quote

Is the body BMP 256-color?
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watersim44
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PostPosted: Fri Nov 19, 2010 11:45 am    Post subject: Reply with quote

Aaron_of_Mpls wrote:
Is the body BMP 256-color?


yes, the color its correct.
i've forgotten the word "pelvis" on the xskin-body-
and i wrote in addition, and i've gone.
bye ws wink

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watersim44
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PostPosted: Sat Aug 18, 2012 12:47 pm    Post subject: mesh trouble Reply with quote

hello,
i can not found in the game:
the bmp: be1fafitlgt_gaucho12_ws.bmp
the color is correct.
here the cmx:
// Character File. Copyright 1997, Maxis Inc.
version 300
0
1
be1fafit_gaucho12_ws
0
0
1
PELVIS
xskin-be1fafit_sonia01-PELVIS-BODY
0
0
0

the xskin
xskin-be1fafit_sonia01-PELVIS-BODY
be1fafit_sonia01
19
PELVIS

whats the problem? sad

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bruja
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PostPosted: Sat Aug 18, 2012 3:11 pm    Post subject: Reply with quote

This is probably the same problem I just mentioned in your other thread.

A body mesh needs 3 characters between the "b" and the "fafit". So the mesh won't work in the game.

Fix the name of the mesh and the name of the bmp by inserting the correct missing character.

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watersim44
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PostPosted: Mon Aug 20, 2012 2:47 pm    Post subject: Reply with quote

bruja wrote:
This is probably the same problem I just mentioned in your other thread.

A body mesh needs 3 characters between the "b" and the "fafit". So the mesh won't work in the game.

Fix the name of the mesh and the name of the bmp by inserting the correct missing character.


thankyou for the help.
its going in the game.
sorry for my english. wink

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